Game design methods: The game was developed to attract the attention of
international tourists interested in visiting Brazil during the 2014 FIFA World
Cup. In this sense, all playcentric design was built with an emphasis on the tourist
attractions of the 12 host cities. The fact of knowing places and to learn about
them through gamification, besides adding knowledge, is a fun way to learn.
Brazil Quest provides brief descriptions of the cities only in English. For each city
three different levels of difficulty are available, with each new stage, new
attractions are shown passively like a background. The soundtrack also relates to
the local culture, encouraging tourists to unlock phases to discover the following
scenarios and songs. It is basically a hobby game, to entertain, and no major
challenges for the player.