Although some teachers of English see language games as time consumers or classroom techniques for fun, games have a special role in any foreign language teaching programmer because they facilitate foreign language learning especially for young learners. With the introduction of communicative language teaching, English language teaching and learning has become much more demanding for teachers and learners just like any other innovation poses challenges for its users. Games have become crucially important for English language learners and teachers not only because they provide enjoyment and relaxation, but also as they encourage students to use their language in a creative and communicative manner. Similarly, because the definition of the term “young learners” encapsulates those children between the ages of about 5 years old to 12 years old (Rixon, 1999), it can be suggested that games are a natural part of young learners’ lives.