It should be born in mind that language learning is a challenging task requiring constant effort especially for young learners. Games encourage learners to direct their energy towards language learning by providing them with meaningful contexts (Wright, Betteridge and Buckby, 1984). Therefore, it is important that teachers should not see games as time fillers or tools designed for fun only, but integrate them into their foreign language teaching programmes. It is possible to come up with many descriptions proposed by various researchers about the nature of games. Rixon (1991, p.3), for example, describes games as “form of play governed by rules.” Likewise, Hadfield (1990; Quoted in Deesri, 2002, p.1) describes games as “an activity with rules, a goal and an element of fun.” According to Haycraft (1978, p. 94), “Games are an agreeable way of getting a class to use its initiative in English.” However, games are described by Gibbs (1978; Quoted in Rixon, 1991, p. 3),as" games are activities carried out by cooperating or competing decision makers, seeking to achieve, within a set of rules, their objectives.”