Games provide language teachers with many advantages when they are used in classroom.
One of these advantages is that learners are motivated to learn the language when they are in a game.
McCallum (1980, p. ix) emphasizes this point by suggesting that “games automatically stimulate
student interest, a properly introduced game can be one of the highest motivating techniques.” Avedon
(1971; Quoted in Deesri, 2002, p. 2) further argues that “games spur motivation and students get very
absorbed in the competetive aspects of the games; moreover, they try harder at games than in other
courses”. In other words, games stimulate students’ interest in classroom activities and as a result,
students become motivated and willing to learn.